Module:ChessBowserPrototype
From Bonkipedia
Revision as of 16:56, 3 February 2020 by [[mw:]]>קיפודנחש (experiment)
Documentation for this module may be created at Module:ChessBowserPrototype/doc
local function build_notation_span(notation, plynum, current)
local class = plynum and "pgn-movelink" or "pgn-steplink"
if current then class = class .. " pgn-current-move" end
local data = plynum and 'data-ply=' .. plynum or ''
notation = mw.ustring.gsub(notation, '-', '‑') -- replace hyphens with non-breaלing hyphens, so results (like 1-0) and castling won't break
return string.format('<span class="%s"%s>%s</span>', class, data, notation)
end
local function move_of(notation)
if not notation then return end
local move = tonumber(string.sub(notation, 1, -2))
if not move then return end
local col = string.sub(notation, -1)
local extra = 0
if col == 'l' then extra = 1 elseif col ~= 'd' then return end
return move * 2 - extra
end
local function piecediv( piece, row, file, res )
local color = piece:match( '%u' ) and 'l' or 'd'
piece = piece:lower()
table.insert( res, string.format('<div class="pgn-chessPiece pgn-ptype-color-%s%s pgn-prow-%d pgn-pfile-%d"></div>', piece, color, 7-row, file) )
end
local function pieces_of_fen(fen)
local result = {}
local row = 0
if not fen then return end
for srow in string.gmatch("/" .. fen, "/%w+") do
local file = 0
for piece in srow:gmatch( "%w" ) do -- if a digit, increment "file" by the digit. else, add the piece _and_ increment file by 1
file = file + ( piece:match("%d") or piecediv( piece, row, file, result ) or 1 )
end
row = row + 1
end
return result
end
local function demo(frame)
local pgn = frame.args.pgn
if not pgn then error('no valid pgn found') end
local parser = require('Module:Parse-pgn')
local fens, plys, notations, metadata = parser.parsePgn(pgn)
local display_board = move_of(frame.args.display) or #fens - 1
local passToScript = {
fen = fens[1],
plys = plys,
metadata = metadata,
display = display_board,
}
local baseTemp = [[
<div class="pgnviewer" data-chess = ' $passToScript '>
<div style="text-align:center">
<table class="mw-collapsible mw-collapsed pgn-metadata-table" style="margin:auto;text-align:left;">
<tr>
<th colspan="2" style="text-align:center;">Game Details</th>
</tr>
$metadataRows
</table>
<div class="pgn-notations" style="scroll-behavior:smooth;">
$notations
</div>
<div class="pgn-board-div" style="width: 348px; height: 348px;">
<div class="pgn-board-img" style="position: absolute; left: 20px; top: 20px; width: 308px; height: 308px;">
<div class="pgn-chessPiece pgn-ply-source"></div>
$pieces
</div>
<div class="pgn-row-legend pgn-row-left" style="top:20px;height:308px;width:20px;">$rowLegends</div>
<div class="pgn-row-legend pgn-row-right" style="top:20px;left:328px;height:308px;width:20px;">$rowLegends</div>
<div class="pgn-file-legend pgn-file-top" style="left:20px;width:308px;height:20px;">$fileLegends</div>
<div class="pgn-file-legend pgn-file-bottom" style="left:20px;top:328px;width:308px;height:20px;">$fileLegends</div>
</div>
<div class="pgn-controls" style="text-align: center;">
<div class="pgn-image-button pgn-image-button-off pgn-button-tostart" title="Go to initial position"></div>
<div class="pgn-image-button pgn-image-button-off pgn-button-retreat" title="Previous"></div>
<div class="pgn-image-button pgn-image-button-off pgn-button-slower" title="Slower (autoplay)"></div>
<div class="pgn-image-button pgn-image-button-off pgn-button-play" title="Autoplay/Pause"></div>
<div class="pgn-image-button pgn-image-button-off pgn-button-faster" title="Faster (autoplay)"></div>
<div class="pgn-image-button pgn-image-button-off pgn-button-advance" title="Next"></div>
<div class="pgn-image-button pgn-image-button-off pgn-button-toend" title="Go to final position"></div>
<div class="pgn-image-button pgn-image-button-off pgn-button-flip" title="Flip to view board from Black or White poit of view"></div>
$comments
</div>
<div class="pgn-nojs-message" style="text-align: center;">
To see the game interactively, enable Javascript for your browser
</div>
</div>
</div>
]]
local file_letters = { [0] = "a", [1] = "b", [2] = "c", [3] = "d", [4] = "e", [5] = "f", [6] = "g", [7] = "h" }
local rowlegends, filelegends = '', ''
for r = 0 ,7 do
rowlegends = string.format('%s<span class="pgn-row-legend pgn-prow-%d">%d</span>', rowlegends, r, r + 1)
filelegends = string.format('%s<span class="pgn-file-legend pgn-pfile-%d">%s</span>', filelegends, r, file_letters[r])
end
local notation_spans = { build_notation_span('⚃', 0) }
for i, notation in ipairs(notations) do
if i % 2 == 1 then
table.insert(notation_spans, build_notation_span((i + 1) / 2 .. '.'))
end
table.insert(notation_spans, build_notation_span(notation, i, i == display_board))
end
local pieces = pieces_of_fen(fens[display_board + 1])
local metadataRows = {}
mw.logObject(metadata)
for mdt, mdv in pairs(metadata) do
if mdt and mdv then
mw.log('token: ', mdt, ' value: ', mdv)
table.insert(metadataRows, '<tr><td>' .. mdt .. '</td><td>' .. mdv .. '</td></tr>')
end
end
mw.logObject(metadataRows)
local result = string.gsub(baseTemp, '$passToScript', mw.text.jsonEncode(passToScript))
result = string.gsub(result, '$rowLegends', rowlegends)
result = string.gsub(result, '$fileLegends', filelegends)
result = string.gsub(result, '$notations', table.concat(notation_spans, ' '))
result = string.gsub(result, '$pieces', table.concat(pieces))
result = string.gsub(result, '$metadataRows', table.concat(metadataRows))
result = string.gsub(result, '$comments', '') -- N/A: create comments button if pgn contains comments: <div class="pgn-image-button pgn-image-button-off pgn-button-cc"></div>
return result
end
return {
['demo'] = demo,
}